POV-Ray : Newsgroups : povray.binaries.images : Help with lighting/texturing and such : Help with lighting/texturing and such Server Time
18 Aug 2024 04:16:20 EDT (-0400)
  Help with lighting/texturing and such  
From: Oldstench
Date: 14 Jun 2001 04:08:36
Message: <p96hitcda0l0iuc5rvc8kn50cfnun5v26m@4ax.com>
Hello all,

The image nice-plug(in).jpg was taken from the rhino forum. It was modelled
in Rhino and rendered in Flamingo. The image stolen_plug_idea.jpg is my
version, modelled in Rhino, set up and textured in Moray, and rendered in
POV. The models and positioning are obviously not going to be exact, there
is also no focal blur. Now for what I need help with.

1) Can anyone help me with a good plastic texture? As you can see, mine
sucks. The highlights are nowhere near as good as the original (esp. on the
rightmost yellow plug.)

2) The lighting in mine sucks. I have no definition in the shadows, but if
I use a non-shadow casting point light with a low multiplier to help show
some detail in the shadow areas, it gets washed out. Any ideas?

3) How can I make a blurred shadow in Moray? I can not seem to be able to
do this.

 If anyone can help a decent modeller but terrible texture/lighting guy
out, I would really appreciate it. Thanks.
Oldstench................


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Attachments:
Download 'nice-plug(in).jpg' (61 KB) Download 'stolen_plug_idea.jpg' (43 KB)

Preview of image 'nice-plug(in).jpg'
nice-plug(in).jpg

Preview of image 'stolen_plug_idea.jpg'
stolen_plug_idea.jpg


 

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